A neighbourhood to explore
An open map (tap and go) with apartments, the street, the grocery, the café, the woods, the mall, the gym, the pool, the university and a comic shop. Every place changes with the day and the hour.
This site contains sexually explicit material intended for adults only.
A neighbourhood, a borrowed apartment and an empty shop down the block. A sandbox adult visual novel made in Buenos Aires.
You arrive in a neighbourhood where you know nobody, with nothing but what you're carrying and an apartment that isn't yours. From there the neighbourhood is yours: there's a map, there are schedules, there are people with their own routines, and you have to work it out. Since 0.6 the story moves in chapters and every girl has her own route in steps, with a hint for each step in the Journal: the neighbourhood is still open, it just doesn't leave you in the dark.
You can work at the corner shop and put up with the owner's son. You can rent the empty place down the block and turn it into something of your own — paying the deposit, the rent and the bills, with the real risk of losing it if you fall behind. And there are the neighbours, who aren't icons with an affection bar: they're people who open the door to you or shut it, depending on how you treat them.
What the game is up to. Newest first.
Two days late, as I said on Friday: 0.6 is now public and free. The story moves in chapters (23, across Camila, her parents and the Uncle), and every girl has her own route in steps, with a hint for each one in the Journal. Also: university, Camila's parents part two, "The photos of '78", the map, the "Today" screen, cheat mode and full English. 0.5 saves work.
Since patron early access: the double bed now shows up (day and night), there are new night versions of the kitchen, the bathroom and the parlour, the gallery remembers what you've seen across saves, and switching between Spanish and English no longer leaves the gallery in the old language. Affection now caps at 100.
0.6 is already in patrons' hands, and it goes free for everyone on Friday, Oct 16. It's the version that changes the game the most: the story now moves in chapters, and every girl has her own route in steps, with a hint for each step in the Journal. People told us they got lost in the neighbourhood and left without seeing scenes that were already there; this is the answer. University also opens, Camila's parents' story continues, and there's a neighbourhood map, a "Today" screen, optional cheat mode, music all over the neighbourhood and full English. 0.5 saves work.
Coming in 0.7: several girls together (some chapters let you pick who comes along, and pairs open up once you've progressed with both); Camila decides between a relationship of two or an open house, and both paths have their own scenes; MonedaLibre stops being just an app and gets faces, a debt collector and a story (don't pay and there are consequences, but the story never locks); longer scenes with many more images and frame-to-frame continuity; and new backgrounds with night versions.
Camila's parents come back from the coast, Gladys moves in next door, and Camila ends up living in your apartment: four meters of hallway, a whole afternoon. Sofía runs a race, the Russian shows up, and the gym, the pool, the university and a comic shop open, with two comics you read inside the game. Animated scenes. The Diary gets an Objectives tab that tells you what's still open, and Gladys is no longer a wall: Camila texts you what it takes to get through. Android too: it installs over 0.4.2 and keeps your saves.
Camila's parents come back from the coast and the flat next door stops being hers: three acts — the warning, the arrival, and a house full of people who don't know you. Gladys, the nurse who decides who gets in and who waits in the hallway, comes with them. The NOX, the club on the avenue, opens on Fridays and Saturdays. Sofía from the grocery becomes a client at the shop. And a bug that could leave you stuck in the middle of a phone conversation is fixed.
I sat down and played 0.4.1 the way a player does it, skipping nothing. Several bugs turned up and it took me a few days to fix them: the game now plays all the way through without getting stuck. That release goes out next week, and it isn't coming alone — it ships with new content.
The nurse who looks after Camila's parents is in. And the next scene is your call: ONE of two goes into 0.5, the other waits for 0.6. The vote is closed.
A fix release, no new content. Playing in English, the place names on the map were still showing up in Spanish, so you couldn't tell where you were walking to. Relationship stages, skills and the shop notifications are in English now too. If you downloaded 0.4, get this one instead.
"The Shop" is out for everyone, free, on all four platforms. It's the biggest version so far: you rent a place, get it running, and Yanina shows up — she won't make it easy for you.
First Android build, with the interface rebuilt for thumbs. If something breaks, there's a "Report a problem" button inside the game that reaches me directly.
The translation finished end to end, menus included, plus a language screen on first launch. The button used to be buried and people couldn't find it — that one was on me, and it's fixed.
An open map (tap and go) with apartments, the street, the grocery, the café, the woods, the mall, the gym, the pool, the university and a comic shop. Every place changes with the day and the hour.
Rent an empty unit and turn it into a massage parlour. Buy the table, cover the rent, bring in clients. Miss the payments and you lose it.
The story of Camila, her parents and the Uncle in 23 chapters, plus a step-by-step route for every girl, with hints in the Journal and a "Today" screen with your schedule. Since 0.6.
Physics II with Andrea, Mechanics with Garmendia, exams, and a circuit to build until the light bulb comes on. Since 0.6.
Doors open with trust, not with a button. What you do the first time changes everything that follows.
Contacts, messages that answer back, stats, and a gallery that keeps every scene you unlock.
The whole game in both languages, switchable from the main menu.
With a touch-friendly interface on the mobile build.
Some of the people you'll run into.
CamilaThe neighbour from the next studio.
SofíaGoes running through the woods early.
ValeriaFrom the building, and she has a temper.
From the game, as it looks.
Free. No sign-up, no surveys, no link shorteners.
You can also grab it from itch.io. Want the next one first? Patreon.
Version 0.7. No promised date — I hate moving dates.
Some chapters let you pick who comes along, and pairs open up once you've progressed with both. Camila decides between a relationship of two or an open house, and both paths have their own scenes.
It stops being just an app and gets faces, a debt collector and a story. Don't pay and there are consequences, but the story never locks.
Patreon supporters get it a week before everyone else, and vote on what goes into the next ones.
A short comic about how Villa Nueva is made: the dev, Index (the AI that codes with him) and the home PC. What gets delegated, what doesn't, what went wrong and what takes the most time.
Read the comic
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No sign-up, no email: pick an alias and write. I read all of them, and what you leave here is what ends up changing the game — the last three fixes came straight from players' comments.